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by Prismatic Games category: Digital Content
This campaign ended on April 16 at 5PM
What is Hex Heroes?
Hex Heroes is a multiplayer real time strategy game for Wii U where up to 4 players share the TV harvesting resources, building structures, fending off enemies, and exploring dangerous territories. Another player uses the gamepad to manage resources and teammates, make executive decisions, and survey the land from a bird’s eye view. Hex Heroes can be played solo, but we’re sure you’ll want to wrangle up some friends to join in!
Developed in Unity, Hex Heroes first began as a contender in a local game jam in the Summer of 2013. Game jams are weekend-long events in which teams of all sizes gather together to quickly develop a game in just 48 hours. Jamming is a ton of fun, and it really tests one’s limits for delivering a compelling experience. During the jam, we were able to develop what is seen in the video, and while it was only a tiny slice of what we wanted to eventually deliver, we felt we were able to convey the idea of a party/real time strategy game. With your support, we can fully commit ourselves to the project! We will deliver something polished, something fun, and something the Wii U was made for!
Hex Heroes is like nothing you've ever seen before. For fans of the Real-Time Strategy (RTS) genre, imagine playing a classic game like Warcraft or Age of Empires - you have the world at your fingertips, units to command, and a city to build and fortify by using the gamepad. Those units, however, are your teammates on the couch. They play on the TV in split screen, helping you carry out the decisions you make. It’s going to take a lot of cooperation between the 5 of you to strategize and succeed, but that’s exactly where the fun is. The party aspect derives from the chaos and shenanigans that are likely to ensue, but when you combine your strengths and different viewpoints, you’ll feel a great sense of accomplishment - assuming you’ve not ruined friendships along the way!
Our roots for gaming run deep, and we’re dedicated to not only recreating the sense of wonder video games provided us as kids, but also innovating and delivering new experiences at the same time. We’re all gamers at heart.
Mario Castañeda - Cofounder and creative lead of Prismatic, Mario has been involved in game development for over 6 years with a BA in computer science from Case Western Reserve University (CWRU) and a BA in game art from the University of Advancing Technology (UAT). His most famous work is his contribution of the art in the award winning game, The Bridge.
Grant Kirkhope - The BAFTA-award nominated composer of your childhood! Grant’s contributions to the game industry date back to the 90’s with his earliest work on Killer Instinct 2 and Goldeneye 007.
Chris Jennewein - Chris is the business and production half of Prismatic. With a BA in computer science at CWRU and a Masters in game production at UAT, Chris has been in the game development scene since 2008. Beginning in web and app development and moving on to larger scale console experiences, Chris has seen all sorts of team sizes and dynamics.
Andy Lee - Andy is Prismatic’s tool maker. With a BS in computer science from CWRU and extensive employment as a large scale programmer, Andy is well equipped to tackle everything from AI to networking.
Retora Games - Retora is a group of local friends we’ve made throughout our education and game development career. We’re partnering with them to help us fill in the development gaps, polish up, and ship Hex Heroes.
Bandors / Twitter.com/FLUK